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Setting Up Locales

In this section, you work with locales, which specify the language-related attributes of a translation. In more detail:

A locale is a user defined combination of a language specific to a place (such as English spoken in the United States) and a default encoding that is used to store content in this language (such as ISO-8559 or UTF-8). A locale is treated as a group that can have zero or more users.

An encoding determines a set of rules that provide a mechanism that dictate how to read and write characters for a particular set of languages to and from a file. As long as the encoding type supports the associated language, WorldServer can correctly read and write data for this locale. For World Server to properly read and write data, users must specify the appropriate encoding for an asset.

Defining locales is essential to the translation or editing process. If you have not defined any locales (or assigned content to those locales), you cannot edit the source content. You also cannot translate from one language to another.